I built this AI from scratch but it is very very simple and I only just started learning to script.
There will, no doubt, be plenty of bugs and things to fix
Putting my versions out there.
Would appreciate any advice. I am totally new to scripting but having lots of fun even with just very basic stuff.
I've taken a step back and started from scratch for Rhapsody version 5 onwards. Newer versions may therefore be considerably weaker than older versions. I am still learning to script.
Rhapsody
- halcyon88
- Swami
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Rhapsody
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- Rhapsody7.zip
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Last edited by halcyon88 on Fri Mar 25, 2022 11:03 pm, edited 13 times in total.
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).
- MrElephant
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Re: First two versions of my first ever AI
First Post!
Looking forward to trying out your new version, as I know you have been working hard on the AI.
Keep up the good work, and aim for the stars (Barbarian)
Looking forward to trying out your new version, as I know you have been working hard on the AI.
Keep up the good work, and aim for the stars (Barbarian)
Author of Charon, Reactionary, Ahulane, and BlackKnight!
- halcyon88
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Re: First two versions of my first ever AI
I really need to know what commands to use to stop the long distance gathering, lol. That would already be a big improvement. I'd really like my AI to just replenish its dropsites when it's just a few tiles away but they still like to gather across the whole map 11
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).
- halcyon88
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Re: First two versions of my first ever AI
Ty, working hard, sure, but only for 1 day so far LOLMrElephant wrote: ↑Thu Sep 02, 2021 12:57 pmFirst Post!
Looking forward to trying out your new version, as I know you have been working hard on the AI.
Keep up the good work, and aim for the stars (Barbarian)
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).
- Leif Ericson
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Re: First two versions of my first ever AI
Check out the drop distance SNs: https://airef.github.io/strategic-numbe ... p-distanceI really need to know what commands to use to stop the long distance gathering, lol.
- halcyon88
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Re: First two versions of my first ever AI
The key seems to be that I have to learn to combine that SN to stop the long distance travelling along with another fact to act upon in a useful way in order to replenish dropsites effectively.
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).
- Leif Ericson
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Re: First two versions of my first ever AI
To be clear, those drop distance SNs are the distance from the nearest dropsite, not the main TC. Usually I keep these SNs constant throughout the game and simply increase sn-mining-camp-distance and sn-lumber-camp-distance over time.
- halcyon88
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Re: First two versions of my first ever AI
Thanks, Leif.
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).
- halcyon88
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Re: First two versions of my first ever AI
Working on V3 today and spent all day scripting those two versions yesterday so I can safely say that I am addicted 11.
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).
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